If you're new to STAR WARS Zero Company™, you may struggle to decide which Specialization is right for your squad? With eight standard Specializations to choose from, each offering different abilities, weapons, talents, and combat roles, finding the right build can make a big difference. In this guide, we'll break down every Specialization, explain what each one does best, and show you the strongest ways to build and combine them so you can create operators that fit your playstyle.

Whether you're testing different builds, progressing through the campaign, or simply want to experiment with your squad, you don't always have to be at your PC to keep playing. OSLink lets you remotely access your STAR WARS Zero Company™ PC session from your mobile device, making it easier to manage your squad, test new Specializations, and continue your campaign when you're away from your desk.
How Specializations Work in STAR WARS Zero Company
There are eight standard Specializations in STAR WARS Zero Company: Assault, Gunslinger, Heavy, Medic, Scoundrel, Scout, Sharpshooter, and Soldier. Each Specialization gives an operator a different combat role, along with abilities, passive effects, and Focus Tree upgrades.

You can assign these Specializations to your operators and place the operators at the Den's Personnel facility after reaching the appropriate point in the campaign.
Later in the game, you unlock a secondary Specialization, allowing an operator to combine two different classes. This gives you more flexibility when creating builds, as you can use one Specialization for its core role and the second to cover weaknesses or add extra utility.
However, your Specialization is only one part of an operator's build. Weapons, talents, and Focus Tree upgrades can all be used alongside your chosen Specialization to further shape how the operator performs in combat.
Specialization Abilities and Focus Trees
Each standard Specialization comes with several components that define how the class plays:

- Ultimate: A powerful ability that uses the shared Advantage pool.
-
Standard Ability: A core ability that can be used during combat.
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Passive Abilities: Additional effects that strengthen the Specialization.
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Focus Tree: A progression system for upgrading abilities and talents.
Because Focus Points can improve different parts of a Specialization, it's generally better to prioritize the abilities that support your chosen playstyle rather than spreading upgrades evenly across everything.
Weapon Classes
Weapons are separate from Specializations, so choosing a class doesn't lock an operator into a particular weapon. This gives you another way to customize your build based on the role you want the operator to perform.

|
Weapon |
Best For |
|
Blaster Pistol |
Mobility and low-AP attacks |
|
Blaster Rifle |
Balanced damage and multi-shot builds |
|
Repeater |
High damage and spending remaining AP |
|
Longarm |
Long-range precision and sniper builds |
For example, a mobility-focused Specialization can use a Blaster Rifle for more consistent ranged damage, while a long-range damage build can pair Sharpshooter with a Longarm.
STAR WARS Zero Company Specialization Tier List
Not every Specialization is equally valuable as a Main or Secondary Specialization. Your first Specialization can unlock higher ability tiers and generally has cheaper Focus upgrades, making certain classes much more valuable when used as your Main. Secondary Specializations are often better used to add a specific ability, utility, or damage option without investing as heavily into the entire class.
Our ranking focuses on overall usefulness, team value, and how effectively each Specialization benefits from being a Main or Secondary—not simply raw damage output.
|
Tier |
Specialization |
Best As |
Why It's Good |
|
S |
Medic
|
Main |
Exceptional team support, healing, and Combat Stim. Its strongest upgrades make it particularly valuable as a Main Specialization. |
|
S |
Scout
|
Main / Secondary |
Consistently generates Advantage for the whole squad and provides Spotting utility. It remains valuable even as a Secondary. |
|
S |
Heavy
|
Main |
One of the strongest defensive Specializations. Taunt and Unstoppable let it control enemy aggression while protecting the team. |
|
A |
Gunslinger
|
Secondary |
Excellent damage and AP-efficient finishing through Quick Draw. It becomes especially strong when combined with other ways to generate AP and critical hits. |
|
A |
Sharpshooter
|
Secondary |
Strong long-range damage, accuracy, critical-hit potential, and Overwatch. Particularly effective when paired with Scout utility. |
|
B |
Scoundrel
|
Main / Secondary |
Strong at setting up Vulnerable targets and dealing Assist damage, but requires more planning and works best when the squad is built around its mechanics. |
|
B |
Soldier
|
Secondary |
A flexible source of melee, grenades, Rocket Strike, and Daze/Stun effects. Useful, but many of its strengths are better treated as additional tools rather than a reason to build around the class. |
|
B |
Assault
|
Secondary |
Good mobility, Bull Rush, and a low-cost Sweeping Salvo, but other Specializations provide stronger versions of some of its strengths. |
Best Specialization Builds in STAR WARS Zero Company
Now that we've covered how Specializations, weapons, talents, and Focus Trees work together, let's look at the best ways to build each Specialization.
The following sections cover all eight standard Specializations, including their recommended roles, weapons, talents, and strongest Dual Specialization combinations.

1. Assault Build
Best for: Beginners, frontline pressure, mobility, and environmental kills
Assault is one of the easiest Specializations to recommend if you're still getting comfortable with STAR WARS Zero Company. It gives you good mobility while still letting you deal reliable damage from medium to close range.
The class is particularly good at getting around cover, pushing enemies out of position, and taking advantage of environmental hazards.

Best Assault Abilities
Sweeping Salvo is the standout Ultimate. It deals cone-shaped AoE damage and applies Disorient while costing relatively little Advantage. That makes it an excellent way to get value from the shared Advantage pool.
Bull Rush gives you another way to move around the battlefield while attacking. The ability can also push enemies, which means you can knock enemies toward hazards or even off ledges.
For passives, prioritize:
-
Fleet of Foot for additional movement on your first move
-
Strike the Flanks for increased critical chance against Exposed enemies
Best Assault Weapons
Blaster Rifle is the safest all-round choice, while the Repeater works well if you want to turn your extra AP into additional damage.
Recommended Assault Talents
-
A Life of Labor
-
Grit
Best Assault Dual Specializations
Assault + Scoundrel is excellent for disrupting enemies and setting up damage.
Assault + Soldier gives you a more straightforward frontline fighter.
Assault + Scout adds additional utility and Advantage generation.
Overall, Assault is a fantastic choice for Hawks and for players who want a straightforward class that rewards aggressive positioning.
2. Gunslinger Build
Best for: Burst damage, finishing weakened enemies, and AP-efficient attacks
Gunslinger is all about turning small openings into multiple kills. This is particularly useful when several enemies are already weakened and you want to clean them up without wasting your Action Points.

Best Gunslinger Abilities
The main attraction is Open Fire, which allows you to fire twice at any combination of targets. This makes it extremely useful when you have several enemies sitting at low health.
Quick Draw is another important part of the build. It's a cheap pistol attack that can be used to finish enemies efficiently.
As you upgrade the Focus Tree, look for ways to improve your critical hits and ranged damage.
Best Gunslinger Weapons
Go with a Blaster Pistol if you want maximum mobility and cheap attacks.
A Blaster Rifle is another solid choice if you prefer a little more flexibility.
Recommended Gunslinger Talents
-
Anticipation
-
Grit
-
A Life of Labor
Best Gunslinger Dual Specializations
Gunslinger + Medic is one of the strongest combinations because Combat Stim can improve your ranged damage while the Medic side gives you healing and support options.
Gunslinger + Heavy creates a much more durable damage dealer.
Gunslinger is particularly effective at converting AP-efficient attacks into finishing kills, making it a strong secondary choice for damage-focused operators.
3. Heavy Build
Best for: Tanking, controlling enemy aggression, and protecting your squad
If you want someone who can stand in front of the rest of your squad and absorb punishment, Heavy is a natural fit if you want Trick to play as a dedicated tank.
Heavy can feel somewhat passive when used as a primary damage dealer, but its defensive tools are incredibly useful. It becomes especially strong when combined with a character who can take advantage of the space it creates.

Best Heavy Abilities
Bulwark is the centerpiece of the build. It allows you to Taunt groups of enemies while improving your defense.
This is particularly useful when reinforcements arrive. Instead of letting several enemies spread around your squad, you can pull their attention toward your tank and control where the battle takes place.
Unstoppable is another key part of the build because it gives you retaliation opportunities when enemies attack you.
Best Heavy Weapons
The Repeater gives you excellent damage when you have AP left to spend.
However, a Blaster Rifle can also be surprisingly effective because you can use it to attack and draw aggro without completely dumping all your AP.
Recommended Heavy Talents
-
Taunt
-
Grit
-
Anticipation
For a dedicated tank, talents that increase health are particularly valuable.
Best Heavy Dual Specializations
Heavy + Soldier gives you additional offensive tools such as Rocket Strike and Brutal Strike.
Heavy + Assault improves mobility, which is very useful because a tank needs to reach the right position quickly.
Heavy + Medic gives you even more sustain, although you'll sacrifice some offensive potential.
Heavy also works extremely well as a secondary Specialization because its defensive tools can make many other operators harder to kill.
4. Medic Build
Best for: Healing, sustain, morale, and team buffs
Medic isn't necessarily the most exciting class on lower difficulties, but its value becomes much more obvious when missions become longer or enemies start hitting harder.
Instead of simply keeping everyone alive, a good Medic can also improve the team's damage and build bonds with other operators.

Best Medic Abilities
Morale Boost raises Morale stacks for the Medic and nearby allies. This makes it a useful team-wide support Ultimate.
Combat Stim is arguably the most important ability for the build. It can increase an ally's Max Health as well as their melee and ranged damage for several turns.
For Hawks, Medic can be particularly useful because healing and buffing teammates provide easy opportunities to build bonds.
Best Medic Weapons
Medic doesn't have one mandatory weapon. Choose based on where you want the character positioned.
A pistol works well for a mobile support character, while a rifle gives you more general-purpose damage.
Recommended Medic Talents
-
Anticipation
-
Espionage
-
Thievery
Best Medic Dual Specializations
Medic + Gunslinger is an excellent offensive-support combination. You can use Combat Stim to buff your damage dealer while still retaining healing options.
Medic + Scout gives the team both sustain and additional Advantage generation.
Medic can also be used as a secondary Specialization when you want to give a damage-focused operator additional support tools.
5. Scoundrel Build
Best for: Debuffs, critical-hit setups, and enabling your team
Scoundrel is one of those Specializations that becomes more valuable when you understand how the entire squad works together.
Rather than simply trying to deal the most damage itself, Scoundrel helps your other operators deal more damage by creating openings.

Best Scoundrel Abilities
Easy Mark is the major Ultimate. It marks an enemy so the Scoundrel can Assist when another ally attacks the target.
The class also has tools for applying Vulnerable, making it easier for your team to land powerful critical hits.
This makes Scoundrel particularly strong when paired with a high-damage single-target attacker.
Best Scoundrel Weapons
A Blaster Rifle or Blaster Pistol works well, depending on whether you want more range or mobility.
Recommended Scoundrel Talents
-
Anticipation
-
Cold-Blooded
Best Scoundrel Dual Specializations
Scoundrel + Sharpshooter is one of the strongest single-target combinations. Scoundrel can set up Vulnerable targets while Sharpshooter takes advantage of the opening.
Scoundrel + Assault gives you more aggressive disruption and mobility.
Scoundrel is also a strong option for Hawks if you don't want to use Gunslinger.
6. Scout Build
Best for: Advantage generation, reconnaissance, and setting up the squad
Scout is one of the most useful Specializations if you want to build around the shared Advantage system.
Rather than relying only on your own damage, Scout helps generate resources that the entire squad can use for their Ultimates.

Best Scout Abilities
Combat Recon is the heart of the build. It assesses the area and gives you Advantage based on the enemies you spot.
This is incredibly valuable because Advantage isn't limited to the Scout. You're generating a resource that can fuel powerful abilities across your entire team.
Ambush is the Scout Ultimate. It scales with the amount of Advantage you spend, allowing you to convert your accumulated Advantage into a powerful attack.
Best Scout Passives
Look for upgrades that improve Advantage generation, including effects that can grant additional Advantage when the operator defeats an enemy.
Scout can also help the rest of the squad by applying Spot, reducing some of the penalties associated with attacking targets from range or through smoke.
Recommended Scout Talents
-
Anticipation
-
Sabotage
-
Espionage
-
Thievery
Best Scout Dual Specializations
Scout works well with almost anything.
Scout + Medic provides a combination of resource generation and sustain.
Scout + Assault gives you additional mobility.
Scout + Sharpshooter creates a strong long-range setup.
Because Combat Recon supports the entire team, Scout is also an excellent secondary Specialization.
7. Sharpshooter Build
Best for: Long-range damage, precision attacks, and Overwatch
Sharpshooter is the class to pick if you want to stay farther away from the fight and eliminate important targets before they can become a problem.
It's extremely effective on maps that give you good sightlines, although its effectiveness can drop when missions force you to move constantly or deal with reinforcements.

Best Sharpshooter Abilities
Precision Shot gives you a guaranteed hit, making it especially useful when you absolutely cannot afford to miss.
The class also benefits heavily from abilities and passives that increase accuracy and critical damage.
Best Sharpshooter Weapon
The Longarm is the natural choice here.
Its slow attack style fits the Sharpshooter's focus on careful positioning and high-precision shots.
Recommended Sharpshooter Talents
-
Cold-Blooded
-
The Bigger They Are….
Best Sharpshooter Dual Specializations
Sharpshooter + Scoundrel is the classic combination. Scoundrel can apply Vulnerable while Sharpshooter capitalizes on the setup.
Sharpshooter + Scout gives you Spotting and Advantage generation alongside your long-range damage.
Just remember that pure backline builds aren't always ideal. Some missions involve enemies pushing toward you or reinforcements arriving behind your initial position, so don't sacrifice mobility entirely.
8. Soldier Build
Best for: General-purpose combat and flexible squads
Soldier is the class to choose when you don't want to specialize too heavily in one particular role.
It can fight at close and medium range, use grenades, and provide strong AoE damage.

Best Soldier Abilities
Rocket Strike is the standout Ultimate. It provides explosive AoE damage and can turn the tide of a difficult encounter. Brutal Strike gives the Soldier a melee option that can also Daze targets, preventing them from taking an action. This gives you a surprisingly useful combination of damage and crowd control.
Best Soldier Weapons
Choose a Blaster Rifle for a balanced setup.
The Repeater works well if you want to lean harder into damage.
Recommended Soldier Talents
-
A Life of Labor
-
Grit
Best Soldier Dual Specializations
Soldier + Heavy creates a durable frontline operator.
Soldier + Assault gives you more mobility and frontline pressure.
Soldier is also a great starting point for players who aren't sure which specialized role they prefer. If you're comparing the options to find the best Specialization in STAR WARS Zero Company, Soldier is a safe choice thanks to how flexible it is.
Conclusion
There’s no single Specialization that works for every squad, so use this guide as a starting point and experiment with different builds until you find the setup that fits your playstyle. Whether you prefer playing aggressively, supporting your team, controlling the battlefield, or setting up powerful attacks, the right combination of Specializations, weapons, and talents can make a big difference. And when you want to keep experimenting with your squad beyond your usual gaming setup, OSLink makes it easy to play STAR WARS Zero Company™ remotely from your mobile device.

















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