English
Arknights Closure Build Guide: Best Skills, Module, Teams & Pull Advice
Rainee Walker
Rainee Walker
2026-10-15

 

Closure finally becomes a playable 6-star Operator in Arknights' 7th anniversary update, introduced alongside Episode 17's Critical Phase Transition event. As a Tactician Vanguard, she combines DP generation, ranged Physical damage, crowd control, and deployment support. Unlike conventional Vanguards, Closure can help deploy expensive Operators faster while contributing meaningful damage throughout a stage.

This Arknights Closure build guide covers her role, skill breakdown, Mastery priorities, Potentials, Module upgrades, recommended teams, gameplay strategies, and pull advice.

Play Arknights with multiple accounts by using OSLink

Raising Closure requires plenty of LMD, EXP Records, promotion materials, and Skill Summaries. If you manage multiple accounts or regularly farm stages, OSLink can help with multi-instance management and AFK farming. You can manage different game sessions, check Auto-Deploy progress, and collect resources more conveniently while preparing Closure and her teammates for harder content.

Arknights Closure Overview and Role

Closure is a ranged Tactician Vanguard specializing in DP Recovery, Physical DPS, and crowd control.

Category

Details

Rarity

6-Star

Class

Vanguard

Branch

Tactician

Faction

Rhodes Island

Position

Ranged

Main Role

DP Recovery / DPS / Crowd Control

Main Skills

S2 / S3

Recommended Module

TAC-X

Her first talent allows her to deploy a Command Center on a Tactical Point. Unlike ordinary summons, the Command Center cannot attack, but it can block enemies and designate nearby allied Operators as Reinforcements.

Her second talent, Extreme Dispatch, lowers the minimum DP limit and increases the ATK of Rhodes Island Operators, giving her additional team utility.

Closure

 

Closure Skill Breakdown

Closure has three skills, but S2 and S3 are the main reasons to build her.

Skill

Main Effect

Recommendation

S1 – Recursion Tactic

S1

Automatically generates DP and grants a Shield to Reinforcements

Low Priority

S2 – Algorithm Expansion

S2

Generates DP, refunds deployment costs, strengthens Reinforcements, and attacks two enemies

Best for Fast Deployment

S3 – Q.E.D.

S3

Generates DP while delivering rapid multi-target Physical attacks and stacking Sluggish effects

Best for Damage

Skill 2 – Algorithm Expansion

S2 is Closure's strongest economy-focused option.

At Mastery 3, it immediately generates 10 DP, followed by another 15 DP over 30 seconds. During the skill, her Command Center gains additional DEF and Block Count, while Closure receives an ATK boost and can attack two enemies simultaneously.

Most importantly, Operators deployed within the Command Center's effect range receive a 40% DP cost refund.

This makes S2 excellent for quickly deploying expensive Operators such as Mudrock or Młynar. However, the refund only works within the Command Center's designated area, so positioning matters.

Skill 3 – Q.E.D.

S3 focuses on damage and crowd control while still providing DP.

At Mastery 3, Closure deals 250% ATK as Physical damage per attack, with a shorter attack interval and stacking Sluggish effects reaching up to 60%.

The number of enemies she can target gradually increases as she continues attacking, allowing her to deal with multiple enemies at once.

S3 is particularly effective against approaching enemy waves and is an excellent choice for general story progression.

Closure Skill Mastery Priority

Both S2 and S3 are worth mastering.

Player Type

Recommended Priority

Beginners / Fast Deployment

S2M3 → S3M3

General Story / Damage Focus

S3M3 → S2M3

Long-Term Investment

S2M3 + S3M3

Limited Resources

Prioritize your preferred skill; keep S1 at Level 7

Choose S2M3 first if you want faster team deployment and better DP efficiency.

Choose S3M3 first if you want Closure to contribute substantial damage and crowd control.

Both are valuable, whereas S1 generally offers less value for the resources required to master it.

Closure Potential Recommendations

Closure functions well at Potential 1, so additional copies are optional.

Potential

Benefit

P1

Complete core kit

P2

DP Cost -1

P3

Improves Extreme Dispatch

P4

ATK +25

P5

ASPD +8

P6

DP Cost -1

P1 is sufficient for most players. Additional Potentials improve deployment flexibility and combat performance, but none are necessary for her main mechanics.

Investing in Elite 2, Masteries, and her Module generally provides better value than chasing duplicates.

Play Arknights with multiple accounts by using OSLink

Best Closure Module

Closure's recommended Module is TAC-X – Little Trophy For Herself.

Module Level

Main Benefit

Level 1

Reinforcements take 15% less damage from enemies they block

Level 2

Minimum DP limit becomes -4; Rhodes Island ATK bonus increases to 6%

Level 3

Minimum DP limit becomes -5; Rhodes Island ATK bonus increases to 8%

Module Level 1 provides useful defensive support, while higher upgrades improve her teamwide Rhodes Island synergy.

If you frequently use Operators such as Logos, Blaze, or Amiya, Module Level 3 becomes particularly attractive.

For general progression, unlock Level 1 first and upgrade further when resources allow.

Start Playing Arknights Remotely with OSLink!
AFK Anywhere, Progress Anytime
Multi-Instance Made Easy
Hands-Free Grinding with Scripts
Free Up Phone Storage
Download OSLink & Remote Play [Arknights]

Best Arknights Closure Team Compositions

Closure works particularly well with expensive Operators and Rhodes Island teammates.

Team Type

Recommended Operators

Best Use

General-Purpose Team

Closure + Ines + Saria + Młynar + Logos

Closure  Ines  Saria  Młynar Logos

Reliable DP generation, frontline defense, and strong mixed damage

Rhodes Island Team

Closure + Kal'tsit Esperanta + Logos + Blaze + Amiya

Closure  Kal'tsit Esperanta Logos Blaze Amiya

Faction ATK buffs, healing, and sustained damage

Fast Deployment Team

Closure + Mudrock + Młynar + Saria + Eyjafjalla

Closure  Mudrock  Młynar  Saria Eyjafjalla

Uses S2 deployment refunds to deploy a high-DP-cost team more quickly

The Rhodes Island Team benefits from Closure's faction-wide ATK bonus, while Kal'tsit Esperanta provides additional healing and protection.

For fast deployment, place Closure's Command Center where you intend to deploy your expensive frontline or damage dealers. Activating S2 before deploying them helps maximize DP savings.

Closure Gameplay Tips

Closure's gameplay revolves around choosing between DP generation and offensive crowd control.

With S2, deploy Closure early, position the Command Center near important deployment tiles, and activate the skill before deploying expensive teammates.

With S3, position the Command Center near busy enemy routes. Activate the skill as enemies approach to take advantage of its multi-target damage and slowing effects.

Do not overlook positioning. A poorly placed Command Center can significantly reduce the value of her S2 refunds and S3 coverage.

Pull Advice: Should You Pull Closure?

Closure is a strong pull for players who need a versatile Vanguard capable of generating DP while contributing meaningful damage.

She is especially valuable for fast-deployment strategies, Rhodes Island teams, and players who want an Operator capable of supporting both early and later stages of a battle.

Unlike Kal'tsit Esperanta, Closure is not a limited Operator, reducing the pressure to obtain her immediately.

Players with established Vanguards such as Ines can still benefit from Closure's unique deployment mechanics, although those saving for limited Operators may choose to prioritize their resources differently.

Play Arknights with multiple accounts by using OSLink

Overall, Closure is a powerful and flexible Vanguard with excellent long-term value. Prioritize S2 for deployment efficiency or S3 for offensive performance, and upgrade TAC-X to strengthen her support capabilities. Since developing Closure and her full squad requires substantial resources, OSLink can also help with multi-account management, Auto-Deploy farming, and routine resource collection, making it easier to prepare your Operators for Critical Phase Transition and future challenges.

 

Download