Resonance Solstice Tier List 2025 - Best Characters, Reroll & Team Recommendations
2025-11-16
Welcome, Conductors! If you’re wondering where to invest your resources in Resonance Solstice, this tier list ranks all SSR, SR, and R units by performance, synergy, and late-game potential. From building your first elemental lineup to refining end-game comps, our rankings reflect the meta as of November 2025, backed by community testing and faction synergy insights.
Table of Contents

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Resonance Solstice SS Tier Characters
The SS Tier features characters who excel at every stage of the game, offering top-tier power, synergy, and utility. Whether focused on elemental cores or pure burst damage, these Conductors are must-haves.
SS Tier DPS Characters
The strongest damage dealers in Resonance Solstice, capable of clearing entire waves or melting bosses with minimal setup. Their skills scale efficiently and often enable elemental reactions or team-wide buffs.
|
Character |
Class / Faction / Element |
Why They're SS Tier |
|
Nicola
|
Offense / Gardener / Electro |
The premier Electrify DPS and centerpiece of any Lightning composition. Her Fullpower ultimate releases a barrage of bullets that trigger all Electro and Drone effects simultaneously. Scales fast, deals massive multi-hit damage, and works flawlessly with cost-reduction or Electrify enablers like Stella and Caroline. |
|
Margiela
|
Support / Night Chains / Reverb |
Despite her classification as a Support, Margiela performs like a hybrid DPS–healer thanks to her Reverb-based scaling and damage amplification effects. Her ability to convert Element Cores into powerful AoE bursts gives her endgame damage potential rivaling pure offense units while still keeping the team alive. |
SS Tier Support Characters
The backbone of every strong deck, SS-tier supports, amplifies, protects, or enables elemental synergy across all roles. They’re irreplaceable for stable cost management, healing, and damage amplification.
|
Character |
Class / Faction / Element |
Why They're SS Tier |
|
Nayuta
|
Support / COLUMBA / None |
The ultimate deck engine. Constantly shuffles, draws, and regenerates Cost while providing universal healing and debuff cleansing. Her flexible kit adapts to nearly every team archetype, making her one of the most universally valuable units in the game. |
|
Stella
|
Support / Gardener / Fire + Physical |
A frontline cost-reduction specialist who empowers red-heavy decks. Her Stellar Environment lowers all card costs by 1 while boosting teamwide attack, allowing for explosive rotations and rapid burst cycles. Excellent synergy with Physical and Fire compositions. |
|
Arina
|
Support / Night Chains / Neutral |
A sustain-oriented controller who blends healing, crowd control, and disruption. Her [Sleep] and [Confuse] mechanics neutralize enemies while protecting allies. Works perfectly in sustain-heavy or stall compositions and synergizes well with Reverb and Frost-based teams. |
Resonance Solstice S Tier Characters
The S Tier represents some of the most well-rounded and dependable characters in Resonance Solstice. They can easily carry teams when properly invested in and often synergize with SS-tier units to complete high-efficiency elemental or faction setups.
S Tier DPS Characters
|
Character |
Class / Faction / Element |
Why They’re S Tier |
|
Fenia
|
Offense / COLUMBA / Electro |
A consistent midline DPS who amplifies team damage through Electrify reactions. Her skills scale based on the number of Electrified enemies, making her one of the best secondary damage dealers for Lightning teams alongside Nicola or Caroline. |
|
Ganya
|
Offense / B.C.R.L. / Physical |
A axe-throwing frontliner whose damage increases as her HP lowers. Her [Whirling Axe] delivers massive multi-hit AoE damage, while self-sustain and invincibility at A5 make her deceptively tanky. A top-tier SR damage dealer for Physical teams. |
|
Katas
|
Offense / Mundus / Physical |
A single-target powerhouse known for consistent stuns and guaranteed Ultimate chains. Scales incredibly well through resonance upgrades and can enable endless AoE chains when built around cooldown reduction and cost cycling. |
|
Livia
|
Support / COLUMBA / Physical |
A hybrid sub-DPS and support who empowers ally crit scaling while delivering strong follow-up attacks. Her balanced stats and universal faction affinity make her a reliable inclusion in Physical or Reverb teams. |
S Tier Tank Characters
|
Character |
Class / Faction / Element |
Why They’re S Tier |
|
Connor
|
Defense / Mundus / Physical + Reverb |
A powerhouse tank capable of generating massive shields and detonating them for AoE bursts. Her ultimate chain system allows her to evolve skills mid-battle, turning defense into offense. A must-have frontliner for high-difficulty content. |
|
Rina Von
|
Defense / B.C.R.L. / Fire + Physical + Reverb |
A defensive queen with exceptional utility: absorbs, counters, and releases stored damage while preventing enemies from attacking. Generates [Reverengy] for synergy decks and provides one of the highest mitigation rates in the game. |
|
Tennie
|
Defense / Gardener / Frost |
A hybrid tank–support who provides shields, Freeze control, and healing synergy. Scales defensively while boosting cost regeneration and elemental uptime, making her perfect for sustained fights and boss content. |
S Tier Support Characters
|
Character |
Class / Faction / Element |
Why They’re S Tier |
|
Aoba
|
Support / Night Chains / Physical |
A dynamic ATK buffer who can infinitely stack frontline attack power through [Tayutau]. She also provides Ignite cleansing and solid cost cycling, making her an ideal support for long battles and Physical-heavy teams. |
|
Arcana
|
Support / Mundus / None |
A cost-efficient early-game healer and utility generator. Her [Natural Echo] and [Primordial Dream] restore cost and retrieve cards, ensuring smooth rotations in high-cost decks. Great beginner and midgame unit that remains valuable in long battles. |
|
Caroline
|
Support / Gardener / Electro |
The centerpiece of every Electrify composition. Enables all allies to apply Electrify through her Ultimate and passively restores cost per trigger. Pairs perfectly with Nicola or Fenia for non-stop lightning chain reactions. |
|
Cecil
|
Healing / Gardener / Physical |
A dual-purpose healer and debuffer who alternates between healing allies and weakening enemies. Her scaling improves drastically with resonance, and her A5 Awakening allows early card advantage, boosting early survivability. |
|
Shizuru
|
Support / Mundus / Physical |
A teamwide buffer who enhances Physical and Reverb compositions. She boosts attack, reduces cooldowns, and improves team sustain — an extremely balanced SR support for hybrid setups. |
|
Verlaine
|
Support / Mundus / Reverb |
A versatile support capable of applying Sleep, Requiem, and Curse while dealing AoE Reverb damage. Offers cost regeneration and adaptive healing while sleeping herself to amplify team synergy. One of the most creative and effective late-game supports. |
|
Kaleya
|
Support / Gardener / Fire |
A Fire-focused support who amplifies Ignite damage and provides steady healing. She’s essential for Burn or Blaze-focused teams and works excellently alongside Arina or Stella. |
Resonance Solstice A Tier Characters
The A Tier consists of dependable units who perform well within specific teams or elements but require more setup, investment, or synergy to shine. They can clear most content efficiently but might struggle to keep up with higher-tier units in fast-paced or endgame challenges.
A Tier DPS Characters
|
Character |
Class / Faction / Element |
Why They’re A Tier |
|
Charlotte
|
Offense / Mundus / Physical |
A Physical burst attacker who stacks Doom Crescents over time, scaling her damage the longer she remains on the field. Great for drawn-out boss fights, but slow ramp-up makes her less ideal for fast rotations. |
|
Ilona
|
Offense / COLUMBA / Physical |
A precision-based sniper who deals massive single-target damage. Her lock-on system guarantees consistency, but her skill costs and lack of AoE limit her flexibility outside of bossing content. |
|
Nabi
|
Offense / Night Chains / Fire |
A self-sufficient DPS with multi-hit attacks and Ignite synergy. Great in Fire-focused decks, but needs consistent cost generation or supports like Stella to sustain rotations. |
|
Julian
|
Offense / B.C.R.L. / Physical |
A frontline fighter who offers decent offense and utility. Reduces team cost and disrupts enemies, making him excellent in Commando or hybrid compositions, though his personal damage is average. |
A Tier Tank Characters
|
Character |
Class / Faction / Element |
Why They’re A Tier |
|
Achiha
|
Defense / COLUMBA / Physical |
A strong defensive frontliner who relies on counter mechanics and reflection damage. Excels against physical-heavy opponents but lacks multi-element coverage. |
|
Solum
|
Support-Tank Hybrid / Night Chains / Physical |
A low-cost, frontline hybrid that boosts DEF and ATK for allies through card play. Works especially well in Electrify teams but lacks sustain in prolonged encounters. |
|
Akira
|
Defense / Gardener / Frost |
A tank focused on elemental control and Freeze synergy. Strong in crowd-control setups but fragile against fast-hitting or burst-style enemies. |
A Tier Support & Utility Characters
|
Character |
Class / Faction / Element |
Why They’re A Tier |
|
Galore
|
Support / COLUMBA / Fire |
A Fire-oriented utility support who boosts burn and DoT effects. Provides consistent buffs and minor healing but is heavily reliant on elemental synergy. |
|
Valentine
|
Support / COLUMBA / Reverb |
A cost-efficient buffer who boosts allies’ damage while weakening enemies. Great for midgame setups, though outclassed by higher-rarity supports in endgame content. |
|
Yejue
|
Support / Gardener / Electro |
A Lightning enabler who amplifies Electrify uptime through stormfield effects. Works well in Electro-heavy teams with Nicola or Caroline but can struggle in non-elemental comps. |
|
Yoizuki
|
Support / Night Chains / Reverb |
A Reverb synergy unit that inflicts Sleep and boosts debuff efficiency. Strong crowd-control and team utility, though her output is limited by long cooldowns. |
|
Eliot
|
Healing / COLUMBA / Electro + Fire + Physical |
A triple-element healer who provides consistent sustain and card draw. Excellent in hybrid compositions, but limited stats hold him back against late-game burst bosses. |
|
Karen
|
Healing / B.C.R.L. / Physical |
A midline healer who strengthens basic attack teams. Scales nicely with resonance but lacks the advanced mechanics found in top-tier sustain units. |
|
Rachel
|
Healing / B.C.R.L. / None |
A healer whose resonance restores Cost when healing. Ideal for early-to-mid game stability but struggles to keep up in prolonged or burst-heavy fights. |
Resonance Solstice B Tier Characters
These characters have creative mechanics and unique playstyles but tend to underperform in the long term compared to higher-tier options. They’re great for early-game experimentation or when building niche elemental or faction themes.
B Tier DPS Characters
|
Character |
Class / Faction / Element |
Why They’re B Tier |
|
Box Excalibur
|
Offense / COLUMBA / Physical |
A novelty DPS who suffers from low survivability and inconsistent scaling. |
|
Desiree
|
Offense / COLUMBA / Electro |
A stylish, single-target attacker with creative draw mechanics lacks the raw multipliers and consistency. |
|
Maruha
|
Offense / Night Chains / Physical |
A stealth-based brawler who uses [Invisible] for survivability. She performs decently in extended fights but lacks burst damage and strong team synergy. |
|
Ms. Gold
|
Offense / COLUMBA / Electro |
A gimmick unit dealing coin-based Electric damage, but the damage output is too low for endgame. |
|
Tara
|
Offense / Mundus / Fire + Physical |
A red-card enhancer that buffs team damage but doesn’t scale well individually. Great support-DPS hybrid for budget setups. |
|
Tobinezumi
|
Offense / Night Chains / Physical |
A fast attacker with solid combo potential and stack-based damage. Unfortunately, fragile defenses and cost inefficiency limit her long-term viability. |
|
Yamaarashi
|
Offense / Night Chains / Fire + Physical |
A quick-hitting sub-DPS who excels early on with Rend synergy. Falls behind due to weak burst scaling and low durability. |
|
Lin
|
Offense / Night Chains / Electro |
A frontline attacker works decently in early Lightning comps, but poor survivability and low scaling make her hard to maintain in late game. |
B Tier Tank Characters
|
Character |
Class / Faction / Element |
Why They’re B Tier |
|
Fran
|
Defense / COLUMBA / Physical |
A basic starter tank is just solid for early content, and she lacks utility beyond basic protection. |
|
Haruka
|
Defense / COLUMBA / Physical |
A quirky defender with low durability and a lack of strong taunts makes her unreliable beyond the early game. |
|
Wensheng
|
Defense / Night Chains / Frost + Physical |
A situational tank that works well thanks to shield and AoE control mechanics, but just for beginners. |
B Tier Support / Utility Characters
|
Character |
Class / Faction / Element |
Why They’re B Tier |
|
Reika
|
Support / B.C.R.L. / Electro + Physical |
A frontline support who summons Explosives and Mines to trigger Lightning reactions is far too niche for most teams. |
|
Solum
|
Support / Night Chains / Physical |
A defensive-utility hybrid with cost generation and minor buffs. Great for new players. |
|
Yer
|
Healing / Mundus / None |
A beginner-friendly healer will be completely overshadowed once you obtain Rachel or Cecil. |
|
Akira
|
Support / Gardener / Frost |
A Freeze-oriented support has good crowd control but lacks synergy outside of Frost-focused teams. |
Resonance Solstice Reroll Guide - Start Strong with the Right SSR
Rerolling isn’t mandatory in Resonance Solstice, but it’s the fastest way to secure a top-tier SSR early and build a strong elemental core from the start. Each reroll takes about 5–10 minutes, giving determined players a quick edge in early progression. You’ll automatically get Yejue and Fenia, solid Lightning units, and after two 10-pulls on the Beginner Banner, you’re guaranteed at least one SSR (2% overall SSR rate, 1% featured).
For faster rerolls, use Guest Accounts or emulators with multiple instances to spin several accounts at once. And if you want to streamline that grind even more, OSLink makes it effortless, syncing your PC and phone so you can manage multiple rerolls, monitor pulls, and lock in your dream SSR from anywhere. Perfect for multitaskers who want the best start without wasting time.
Best Reroll Targets
-
Nayuta – Flexible support with draw/shuffle synergy; perfect all-rounder for any deck.
Stella – Cost-reducing buffer with strong offensive synergy for red-heavy teams. -
Margiela – Burst DPS powerhouse for Nova and Element Core setups.
-
Arina – Reliable sustain and crowd control for stable early teams.
If you miss these, Tennie, Suen, Verlaine, and Caroline are strong secondary options that stay viable through mid to late game.
Tips: Aim for at least one premium SSR and a synergistic SR during your first reroll — that combination will easily carry your early campaign.
Conclusion
That wraps up our Resonance Solstice Tier List, a complete breakdown of the best SSR, SR, and R characters to help you build efficient, synergized teams for every stage of the game. And if you want to make your grind smoother and stay connected to your squad anywhere, OSLink is a handy companion, letting you manage rerolls, claim rewards, or monitor farming sessions right from your phone. It’s a simple way to keep your progression moving, even when you’re away from your PC.

















































