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Chizuru Best Build Guide: Skills, Cards and Teams - Chaos Zero Nightmare

2025-12-05

Chizuru stands out in Chaos Zero Nightmare as a Void Psionic damage dealer who blends burst damage with control mechanics.Her skills cycle quickly and she accumulates damage even under low AP, making her a go-to for players tackling hard content or optimizing clear times. This guide breaks down Chizuru’s core mechanics, best card builds, team synergies, and setup, helping you master her strengths fast.

Chizuru

 

 

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OSLink Gameplay Demo of 'Chaos Zero Nightmare'

 

Chizuru Overview

Attribute & Role

A Void-attribute single-target DPS

Core Mechanic

Chizuru uses the stack-and-burst system — applying a debuff via initial cards, stacking Will-O'-Wisp resources, then converting them into powerful final-attack cards.The more hits delivered, the more resource generation, which feeds into stronger damage output. High hit-count decks for both Chizuru and teammates amplify this.

 

Chizuru Card Builds

Basic Cards

Chizuru Basic Cards

 

Keep: The basic attack card Moonslash. After unlocking Potential 03-1, its hit count increases; therefore, keep this card in your build.

Remove: The shield card Spiritflame’s Ward. It interferes with card cycling and offers little benefit to Chizuru’s stacking loop, so it’s recommended to remove it.

 

Epiphany Cards

Karmic Flames

Karmic Flames

 

The core opener that applies Cursed Shackles, increases hit counts, and generates Will-O'-Wisp.

Epiphany priority: 1 > 2 > 4 > 5 > 3.

Karmic Flames 1 increases damage and hit counts — perfect for Chizuru.

Karmic Flames 2 reduces AP cost, effectively increasing attack card throughput.

The others are situational or simply not worth the AP cost.

 

Tsukiyomi

Tsukiyomi

 

A zero-cost utility card that increases Will-O'-Wisp generation or adds hit counts to the next attack. Typically used before an attack card.

Epiphany priority: 1 > 3 = 5 > 4 > 2.

Tsukiyomi 1 boosts Will-O'-Wisp for the next attack and pairs well with Oni Hunt.

Tsukiyomi 3 increases the hit count of Shadow of the Moon, adding damage at the cost of cycle speed.

Tsukiyomi 5 improves long fights by improving conversion — good for sustained matches.

 

Bound at Dusk

Bound at Dusk

 

A buff card that grants binding effects. While it may reduce AP recovery options, it increases Shadow of the Moon’s hit count and helps with card cycling — highly functional.

Epiphany priority: 1 > 3 > 5 > 2 > 4

Bound at Dusk 1 reduces AP cost of two random cards by 1, greatly easing AP pressure.

Bound at Dusk 3 randomly triggers two ally cards — powerful with a well-built team but somewhat RNG-dependent.

 

Oni Hunt

Oni Hunt

 

A high-damage attack card that also generates Will-O'-Wisp or increases hit counts to accelerate stacking.

Epiphany priority: 1 > 5 > 4 > 3 > 2.

Oni Hunt 1 increases hit counts so the next consolidation card hits harder — ideal for Chizuru.

Oni Hunt 5 turns it into an enhancer card, safer but more reliant on teammates.

 

Potential Allocation

Top priority: Unlock Potential 03-1 first — this makes Moonslash a two-hit attack and is core to Chizuru’s stacking loop.

Main investments: Max the potentials that increase damage (e.g., 04, then 05, 06, 07) because Chizuru’s damage scales strongly with these nodes.

Secondary investments: After core nodes, add potentials that boost base card damage (e.g., 02, 05-1).

Common Card potentials can generally be left unspent if resources are limited.

Chizuru Potential Allocation

 

Partner Recommendation

Best Partner 

Itsuku is Chizuru's exclusive partner who scales attack card damage with stacks and deals extra damage when attack hits reach three, synergizing perfectly with Chizuru’s mechanics.

Itsuku

 

Alternatives

If Itsuku isn’t available, consider Eloise or Anteia as temporary substitutes, though they’re not ideal long-term.

 

Memory Fragment Recommendations

4-piece: Orb of Inhibition

2-piece: Executioner’s Tool

The Orb of Inhibition set aligns perfectly with Chizuru’s binding-and-stacking logic and triggers reliably; for the 2-piece set, choose the Crit DMG-focused set.

 

Stat Priorities

Main Stat

Ideal→Crit Rate%

Desire→Void DMG or ATK%

Imagination→ATK%

Main Stat Priorities

 

Substat:Crit Rate% = Crit DMG% > ATK > ATK%

 

Team Recommendations

1. Chizuru + Rei + Tressa

A Void team that benefits from Void synergies.

Rei can amplify the damage of 1-AP cards by a large margin, making her an ideal partner for Chizuru, whose core damage loop relies heavily on spamming efficient 1-AP skills.

Tressa generates multiple 0-cost attack cards, rapidly fueling Chizuru’s stacking; she also serves as a secondary DPS.

Notes: Tressa can be swapped for Cassius if you need more card draw and sustain.

Chizuru + Rei + Tressa

 

Deck Setup Examples

Keep two copies of Moonslash.

Focus unique cards on increasing hit counts and stacking speed.

Include two Tsukiyomi with two Oni Hunt to produce rapid damage windows and quickly fill Shadow of the Moon stacks.

Deck Setup Examples 1

 

2.Chizuru + Yuki + Cassius

A cycling-focused team that excels at card draw and consistency.

Yuki provides 0-cost cards and AOE options to compensate for Chizuru’s limited AOE.

Cassius is a powerful draw character; this team is comfortable and reliable — lower ceiling than the first team but much safer and consistent.

Chizuru + Yuki + Cassius

 

Deck Setup Examples

Prioritize buff cards and draw engines.

Include many cycling cards that let you rapidly reach your attack cards, using both Chizuru and Yuki as dual DPS.

Deck Setup Examples

 

Pull Advice & Manifest Ego Analysis

Should You Pull Chizuru?

Chizuru’s base kit is solid but lacks strong AoE and relies heavily on her exclusive partner. Pull if you intend to main a Void DPS and do not already own other Void main DPS like Renoa, Kayron, or Rin — otherwise you can skip.

 

Manifest Ego Recommendations

Manifest Ego 1: Increases Shadow of the Moon damage and healing — a modest damage boost.

Manifest Ego 2: Shadow of the Moon+ generates an extra Shadow of the Moon — this dramatically increases both damage and cycle speed;considered a transformative Ego.

Manifest Ego 4: Grants fragments when generating Shadow of the Moon, boosting attack card damage — synergizes well with Ego 6.

Manifest Ego 6: When fragments reach 3, Shadow of the Moon+ gains +1 hit count — effectively increasing damage and speeding stacking.

Chizuru's Manifest Ego

 

If you plan to pull Ego, Ego 2 is the most recommended — it significantly improves comfort and performance.

 

Conclusion

Chizuru is a fast-tempo, reliably explosive Void DPS. Her strength is not in flashy one-time nukes but in relentless stacking and continuous additional attacks that turn single targets into quick kills. Once you master her skill rhythm and tune a deck that favors hit counts and efficient AP cycling, Chizuru can be the backbone of teams meant to swiftly dispatch elites and bosses.

If you like to develop multiple accounts or experiment with different team builds, OSLink’s multi-instance automation is a handy support tool: it can batch-process repetitive tasks and keep instances online for extended periods, maximizing resource gain and progression. Use OSLink to simplify account management so you can focus on strategy and fun.

Start building Chizuru now and enjoy the sharp, satisfying rhythm of her damage output.