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Where Winds Meet 2.0 Guide: Mohist Hill, Gauntlets & Gameplay Preview
Rainee Walker
Rainee Walker
2026-07-23

Where Winds Meet 2.0 introduces Hidden Mountain, a large mechanical region built around Mohist culture, vertical exploration, new combat systems, and environmental puzzles. The update adds four main areas, a new sect, Gauntlets, the Bamboocut Kite Martial Art, Divinecraft quests, mechanical bosses, and several progression improvements.

This Hidden Mountain guide covers the confirmed release date, regional structure, exploration methods, Mohist Hill, Gauntlets, new challenges, and system changes.

Hidden Mountain’s multi-level map may take long sessions to explore. With OSLink, players can remotely connect to the PC version of Where Winds Meet and play it on their phone. The game continues running on the PC while the phone provides touch controls, custom keymapping, and controller support. This makes it easier to continue quests, gather materials, or manage progression when away from the computer.

character upgrade

 

Where Winds Meet Hidden Mountain Overview

The confirmed Hidden Mountain release date is July 23, 2026. The official developer letter describes Hidden Mountain as the beginning of the game’s 2.0 era, with upgrades to exploration, combat, world scale, visuals, and progression.

Where Winds Meet Hidden Mountain is designed as a multi-layered region rather than a flat open-world zone. Its vertical exploration depth exceeds 2,000 meters, covering underwater ruins, underground caverns, mountain settlements, Mohist City, clockwork towers, cloudways, and a mechanical city above the clouds.

Region Feature

Confirmed Scale

Main areas

4

Sub-regions

14

New bosses

More than 10

Jianghu Legacies

8

Side stories

Dozens

Vertical depth

Over 2,000 meters

Interactive NPCs

More than 10,000

The main story follows clues left by Aunt Han and leads the player into a millennium-old Mohist mystery. The region also introduces a conflict between Mohist Hill, which uses mechanisms to benefit ordinary people, and the Qiongqi Artificers, who value mechanical power and control.

Hidden Mountain Area Types

Area Type

What to Expect

Underwater Mohist ruins

Hidden chambers, submerged structures and secret paths

Underground labyrinths

Caverns, mechanisms and historical ruins

Mohist City

Workshops, settlements, clockwork buildings and NPC activity

Mountain cloudways

Elevated paths linking different vertical levels

Mechanical sky city

High-altitude structures built with Mohist technology

Clockwork towers

Vertical landmarks containing mechanisms and exploration routes

Players should not assume that the shortest route on the map is always accessible. Many destinations may require entering from another level, operating a mechanism, or approaching from underground.

Hidden Mountain Expansion Gameplay

The main change in Hidden Mountain expansion gameplay is the greater use of environmental machinery. Players need to observe structural designs, understand how gears connect, and manipulate devices to open new paths.

Exploration Method

Function

Climbing and Lightness Skills

Move between cliffs, buildings and elevated routes

Underwater exploration

Enter submerged Mohist ruins and hidden chambers

Gear manipulation

Activate devices and unlock blocked paths

Celestial Seize

Move objects, rearrange mechanisms and reveal routes

Clockwork Aircraft

Travel through elevated parts of the region

Shuttle Train

Connect different areas of Hidden Mountain

Environmental observation

Identify sounds, moving parts and structural clues

A useful approach is to inspect nearby machinery before trying to climb directly toward an objective. Moving gears, suspended platforms, unusual sounds, and connected structures may reveal the intended route.

Where Winds Meet Hidden Mountain

 

New Sect: Where Winds Meet Mohist Hill

Where Winds Meet Mohist Hill is a sect based on engineering, research, and craftsmanship. Unlike traditional factions that focus mainly on martial arts, Mohist Hill teaches players to explore Jianghu through mechanical knowledge.

Its philosophy emphasizes Utility, Universal Love, and Non-Aggression. Mechanisms are treated as tools for solving problems rather than symbols of personal power.

Mohist Hill Feature

Description

Starting rank

Apprentice

Main activities

Research, construction and mechanical study

Progression

Mentorship and submission of creations

Sect identity

Engineering and craftsmanship

Main location

Workshops and clockwork areas across Hidden Mountain

Opposing faction

Qiongqi Artificers

How to Join Mohist Hill

The official global preview confirms that the player begins as an apprentice and advances through research, mentorship, and completed creations. However, it does not provide the exact quest name or invitation requirement.

Players should follow the main Hidden Mountain story and complete Mohist-related quests after entering the region. Methods taken from earlier regional versions should not be treated as confirmed global requirements.

Where Winds Meet Mohist Hill

Where Winds Meet Gauntlets

Where Winds Meet Gauntlets are the new weapon type introduced in Version 2.0. They are designed for close-range pressure, fast combinations, strong hit feedback, and short bursts of damage.

Gauntlets Feature

Combat Role

Attack range

Close

Main strength

Fast melee pressure

Damage style

Rapid combos and burst damage

General feel

Aggressive and impact-focused

Recommended for

Players who prefer direct melee combat

Bamboocut Kite Martial Art

The new Bamboocut Kite Martial Art combines Gauntlets with a Rope Dart.

Weapon

Main Function

Gauntlets

Close-range combos and burst pressure

Rope Dart

Movement, spacing and repositioning

Combined style

Switches between melee aggression and tactical movement

This preview only covers the style’s basic identity. Gear attributes, Inner Ways, skill priorities, and complete rotations should be discussed in a separate Gauntlets build guide after the final global values are available.

Where Winds Meet Gauntlets

Divinecraft Gameplay

Divinecraft is a new quest series that teaches players how Mohist mechanisms operate. It connects regional exploration with structural observation and mechanical interaction.

Divinecraft Activity

Purpose

Study structural designs

Understand how mechanisms are assembled

Observe mechanical logic

Identify the correct order of interaction

Rearrange devices

Change the environment or open routes

Operate regional machinery

Access new areas and transport systems

Solve mechanical challenges

Progress through Hidden Mountain puzzles

Divinecraft should be completed early because its lessons are likely to help with later puzzles and hidden routes.

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New Puzzles and Mystic Skill Uses

Hidden Mountain includes five types of mechanical marvels. Two examples have been officially confirmed.

Puzzle or Marvel

Main Clue

Jadesong Cicada

Follow its sound to locate it

Wicker Ray

Track its movement through water

Connected mechanisms

Observe how gears and structures interact

Hidden paths

Move or activate nearby devices

Structural challenges

Identify the correct mechanical sequence

Celestial Seize also receives a larger exploration role. It can manipulate mechanisms, rearrange structures, retrieve objects, and uncover hidden paths.

Not every waterwheel or machine is necessarily a puzzle. Some mechanical structures are part of the region’s daily life and environmental design.

New Bosses and Exploration Challenges

Hidden Mountain adds more than ten new bosses. Several confirmed enemies use mechanical bodies, puppet formations, synchronized attacks, or structural weak points.

Boss or Enemy

Main Mechanic

Changeless Heart – Zhang Wanshi

Commands deadly puppet formations

Rosy-Faced Swordsworn

Uses twin blades and hanging wires

Ci & Cuo

Synchronized mechanical duo

Ironheart Centipede

Multi-leg attacks and toxic mist

Bell Toller

Announced as a future enemy

Golden Colossus

Announced as a future enemy

Higher-difficulty encounters will require players to observe mechanical movement, understand attack structures, and target weak points instead of relying only on direct damage.

The official preview confirms underground labyrinths, Jianghu Legacies, boss encounters, and side stories. It does not yet provide a complete list of separate instanced dungeons, so these are better described as new combat and exploration challenges.

Progression and System Improvements

Version 2.0 also updates gear management and resource tracking.

System

Version 2.0 Improvement

Legendary Gear

Spare pieces can be salvaged

Modulating Stone

Obtained from unused Legendary Gear

Gear Modulating

Adds one-click auto-add

Upgrade overflow

Better handling reduces wasted values

Material tracking

Smart tracking for missing resources

Gear management

New favoriting function

Combat balance

Continued adjustments based on feedback

Players should favorite useful equipment before salvaging spare Legendary Gear. Modulating Stones give unwanted high-rarity gear another progression use.

Visual and Performance Upgrades

Visual Feature

Improvement

Lighting

New realistic light and shadow system

Mountain surfaces

More detailed weathering and erosion

Clockwork structures

Improved mechanical textures

Vegetation

More dynamic environmental detail

Wind fields

Reworked movement effects

Mist

Reacts more naturally to terrain

Mechanisms

Better integration with the environment

These changes are especially important in Hidden Mountain because the map combines natural cliffs, forests, mist, water, and moving clockwork structures.

New Bosses

What to Do First in Hidden Mountain

Priority

Recommended Action

1

Follow the main regional story

2

Complete early Divinecraft quests

3

Learn how Celestial Seize interacts with mechanisms

4

Use Aircraft and Shuttle Train when available

5

Follow Mohist Hill quests to find the sect entrance

6

Favorite useful Legendary Gear

7

Test Gauntlets before investing heavily

8

Explore each vertical layer instead of following only surface markers

 

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Final Thoughts

Hidden Mountain is more than a standard map expansion. Its four main areas, 2,000-meter vertical scale, Mohist mechanisms, Divinecraft quests, Gauntlets, mechanical bosses, and progression updates all support one clear theme.

The best way to explore it is to study how each level connects, complete the early mechanism tutorials, and avoid rushing directly between quest markers. When playing at a desk is inconvenient, OSLink also lets you access the PC version of Where Winds Meet from your phone, making it easier to continue Hidden Mountain quests and progression away from the computer.

 

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