Where Winds Meet 2.0 introduces Hidden Mountain, a large mechanical region built around Mohist culture, vertical exploration, new combat systems, and environmental puzzles. The update adds four main areas, a new sect, Gauntlets, the Bamboocut Kite Martial Art, Divinecraft quests, mechanical bosses, and several progression improvements.
This Hidden Mountain guide covers the confirmed release date, regional structure, exploration methods, Mohist Hill, Gauntlets, new challenges, and system changes.
Hidden Mountain’s multi-level map may take long sessions to explore. With OSLink, players can remotely connect to the PC version of Where Winds Meet and play it on their phone. The game continues running on the PC while the phone provides touch controls, custom keymapping, and controller support. This makes it easier to continue quests, gather materials, or manage progression when away from the computer.

Where Winds Meet Hidden Mountain Overview
The confirmed Hidden Mountain release date is July 23, 2026. The official developer letter describes Hidden Mountain as the beginning of the game’s 2.0 era, with upgrades to exploration, combat, world scale, visuals, and progression.
Where Winds Meet Hidden Mountain is designed as a multi-layered region rather than a flat open-world zone. Its vertical exploration depth exceeds 2,000 meters, covering underwater ruins, underground caverns, mountain settlements, Mohist City, clockwork towers, cloudways, and a mechanical city above the clouds.
|
Region Feature |
Confirmed Scale |
|
Main areas |
4 |
|
Sub-regions |
14 |
|
New bosses |
More than 10 |
|
Jianghu Legacies |
8 |
|
Side stories |
Dozens |
|
Vertical depth |
Over 2,000 meters |
|
Interactive NPCs |
More than 10,000 |
The main story follows clues left by Aunt Han and leads the player into a millennium-old Mohist mystery. The region also introduces a conflict between Mohist Hill, which uses mechanisms to benefit ordinary people, and the Qiongqi Artificers, who value mechanical power and control.
Hidden Mountain Area Types
|
Area Type |
What to Expect |
|
Underwater Mohist ruins |
Hidden chambers, submerged structures and secret paths |
|
Underground labyrinths |
Caverns, mechanisms and historical ruins |
|
Mohist City |
Workshops, settlements, clockwork buildings and NPC activity |
|
Mountain cloudways |
Elevated paths linking different vertical levels |
|
Mechanical sky city |
High-altitude structures built with Mohist technology |
|
Clockwork towers |
Vertical landmarks containing mechanisms and exploration routes |
Players should not assume that the shortest route on the map is always accessible. Many destinations may require entering from another level, operating a mechanism, or approaching from underground.
Hidden Mountain Expansion Gameplay
The main change in Hidden Mountain expansion gameplay is the greater use of environmental machinery. Players need to observe structural designs, understand how gears connect, and manipulate devices to open new paths.
|
Exploration Method |
Function |
|
Climbing and Lightness Skills |
Move between cliffs, buildings and elevated routes |
|
Underwater exploration |
Enter submerged Mohist ruins and hidden chambers |
|
Gear manipulation |
Activate devices and unlock blocked paths |
|
Celestial Seize |
Move objects, rearrange mechanisms and reveal routes |
|
Clockwork Aircraft |
Travel through elevated parts of the region |
|
Shuttle Train |
Connect different areas of Hidden Mountain |
|
Environmental observation |
Identify sounds, moving parts and structural clues |
A useful approach is to inspect nearby machinery before trying to climb directly toward an objective. Moving gears, suspended platforms, unusual sounds, and connected structures may reveal the intended route.

New Sect: Where Winds Meet Mohist Hill
Where Winds Meet Mohist Hill is a sect based on engineering, research, and craftsmanship. Unlike traditional factions that focus mainly on martial arts, Mohist Hill teaches players to explore Jianghu through mechanical knowledge.
Its philosophy emphasizes Utility, Universal Love, and Non-Aggression. Mechanisms are treated as tools for solving problems rather than symbols of personal power.
|
Mohist Hill Feature |
Description |
|
Starting rank |
Apprentice |
|
Main activities |
Research, construction and mechanical study |
|
Progression |
Mentorship and submission of creations |
|
Sect identity |
Engineering and craftsmanship |
|
Main location |
Workshops and clockwork areas across Hidden Mountain |
|
Opposing faction |
Qiongqi Artificers |
How to Join Mohist Hill
The official global preview confirms that the player begins as an apprentice and advances through research, mentorship, and completed creations. However, it does not provide the exact quest name or invitation requirement.
Players should follow the main Hidden Mountain story and complete Mohist-related quests after entering the region. Methods taken from earlier regional versions should not be treated as confirmed global requirements.

Where Winds Meet Gauntlets
Where Winds Meet Gauntlets are the new weapon type introduced in Version 2.0. They are designed for close-range pressure, fast combinations, strong hit feedback, and short bursts of damage.
|
Gauntlets Feature |
Combat Role |
|
Attack range |
Close |
|
Main strength |
Fast melee pressure |
|
Damage style |
Rapid combos and burst damage |
|
General feel |
Aggressive and impact-focused |
|
Recommended for |
Players who prefer direct melee combat |
Bamboocut Kite Martial Art
The new Bamboocut Kite Martial Art combines Gauntlets with a Rope Dart.
|
Weapon |
Main Function |
|
Gauntlets |
Close-range combos and burst pressure |
|
Rope Dart |
Movement, spacing and repositioning |
|
Combined style |
Switches between melee aggression and tactical movement |
This preview only covers the style’s basic identity. Gear attributes, Inner Ways, skill priorities, and complete rotations should be discussed in a separate Gauntlets build guide after the final global values are available.

Divinecraft Gameplay
Divinecraft is a new quest series that teaches players how Mohist mechanisms operate. It connects regional exploration with structural observation and mechanical interaction.
|
Divinecraft Activity |
Purpose |
|
Study structural designs |
Understand how mechanisms are assembled |
|
Observe mechanical logic |
Identify the correct order of interaction |
|
Rearrange devices |
Change the environment or open routes |
|
Operate regional machinery |
Access new areas and transport systems |
|
Solve mechanical challenges |
Progress through Hidden Mountain puzzles |
Divinecraft should be completed early because its lessons are likely to help with later puzzles and hidden routes.
New Puzzles and Mystic Skill Uses
Hidden Mountain includes five types of mechanical marvels. Two examples have been officially confirmed.
|
Puzzle or Marvel |
Main Clue |
|
Jadesong Cicada |
Follow its sound to locate it |
|
Wicker Ray |
Track its movement through water |
|
Connected mechanisms |
Observe how gears and structures interact |
|
Hidden paths |
Move or activate nearby devices |
|
Structural challenges |
Identify the correct mechanical sequence |
Celestial Seize also receives a larger exploration role. It can manipulate mechanisms, rearrange structures, retrieve objects, and uncover hidden paths.
Not every waterwheel or machine is necessarily a puzzle. Some mechanical structures are part of the region’s daily life and environmental design.
New Bosses and Exploration Challenges
Hidden Mountain adds more than ten new bosses. Several confirmed enemies use mechanical bodies, puppet formations, synchronized attacks, or structural weak points.
|
Boss or Enemy |
Main Mechanic |
|
Changeless Heart – Zhang Wanshi |
Commands deadly puppet formations |
|
Rosy-Faced Swordsworn |
Uses twin blades and hanging wires |
|
Ci & Cuo |
Synchronized mechanical duo |
|
Ironheart Centipede |
Multi-leg attacks and toxic mist |
|
Bell Toller |
Announced as a future enemy |
|
Golden Colossus |
Announced as a future enemy |
Higher-difficulty encounters will require players to observe mechanical movement, understand attack structures, and target weak points instead of relying only on direct damage.
The official preview confirms underground labyrinths, Jianghu Legacies, boss encounters, and side stories. It does not yet provide a complete list of separate instanced dungeons, so these are better described as new combat and exploration challenges.
Progression and System Improvements
Version 2.0 also updates gear management and resource tracking.
|
System |
Version 2.0 Improvement |
|
Legendary Gear |
Spare pieces can be salvaged |
|
Modulating Stone |
Obtained from unused Legendary Gear |
|
Gear Modulating |
Adds one-click auto-add |
|
Upgrade overflow |
Better handling reduces wasted values |
|
Material tracking |
Smart tracking for missing resources |
|
Gear management |
New favoriting function |
|
Combat balance |
Continued adjustments based on feedback |
Players should favorite useful equipment before salvaging spare Legendary Gear. Modulating Stones give unwanted high-rarity gear another progression use.
Visual and Performance Upgrades
|
Visual Feature |
Improvement |
|
Lighting |
New realistic light and shadow system |
|
Mountain surfaces |
More detailed weathering and erosion |
|
Clockwork structures |
Improved mechanical textures |
|
Vegetation |
More dynamic environmental detail |
|
Wind fields |
Reworked movement effects |
|
Mist |
Reacts more naturally to terrain |
|
Mechanisms |
Better integration with the environment |
These changes are especially important in Hidden Mountain because the map combines natural cliffs, forests, mist, water, and moving clockwork structures.

What to Do First in Hidden Mountain
|
Priority |
Recommended Action |
|
1 |
Follow the main regional story |
|
2 |
Complete early Divinecraft quests |
|
3 |
Learn how Celestial Seize interacts with mechanisms |
|
4 |
Use Aircraft and Shuttle Train when available |
|
5 |
Follow Mohist Hill quests to find the sect entrance |
|
6 |
Favorite useful Legendary Gear |
|
7 |
Test Gauntlets before investing heavily |
|
8 |
Explore each vertical layer instead of following only surface markers |

Final Thoughts
Hidden Mountain is more than a standard map expansion. Its four main areas, 2,000-meter vertical scale, Mohist mechanisms, Divinecraft quests, Gauntlets, mechanical bosses, and progression updates all support one clear theme.
The best way to explore it is to study how each level connects, complete the early mechanism tutorials, and avoid rushing directly between quest markers. When playing at a desk is inconvenient, OSLink also lets you access the PC version of Where Winds Meet from your phone, making it easier to continue Hidden Mountain quests and progression away from the computer.









Pre-set Keymaps for Easy Play