Silver and Blood Beginner Guide: Team Building, Progression Tips and more
2025-07-03
You’re about to step into the dark, mysterious world of Silver and Blood, a place of gothic beauty, strategic battles, and deep systems waiting to be mastered. This beginner guide will walk beside you as you explore new features, build your first team, and unlock your true potential, all at your own pace.
And if you want to manage your game on the go or grind dailies from your phone while your PC stays remote, try OSLink, it lets you play your PC games from your mobile device with ultra-low latency. Perfect for checking in, managing gear, or squeezing in a few fights during downtime.
Table of Contents
Is Rerolling Worth It in Silver and Blood?
If you're reading this Silver and Blood beginner guide and wondering whether to reroll, short answer: don’t bother. Unlike most gacha games, rerolling in Silver and Blood is inefficient. Accounts are locked for 30 days, and most players quit rerolling after a few frustrating attempts. But you’re not missing out.
The game has:
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High summon rates
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Generous rewards
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Guaranteed SSRs over time, even for F2P players
Instead of grinding restarts, just play. You’ll unlock strong units naturally. If you want flexibility on your first day in Silver and Blood? Use LDPlayer + OSLink to level multiple accounts at once and pick your favorite later.
First-Day Mindset
Your first few hours in Silver and Blood aren’t about being perfect, they’re about unlocking core systems, assembling a decent team, and laying the groundwork for growth. Here’s the mindset to bring with you:
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Don’t try to min-max every decision.
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Focus on story progression and unlocking features.
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Experiment a little, you can reset skills and levels later if needed.
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Remember: this is a long-term game. You’ll get stronger consistently by playing smart, not rushing.
Understanding Vassals
In Silver and Blood, your characters are called vassals, and they’re everything. To progress in both PvE and PvP, you’ll need to understand their roles, affinities, and how to build teams around them. This section of our Silver and Blood guide for beginners covers the basics of team setup, damage types, moon phases, and more.
Combat Roles (Know Your Team)
Each vassal fills a combat role:
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Tank – Absorbs damage, controls enemies
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DPS – Deals damage (single-target or AoE)
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Healer – Restores HP and prevents wipes
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Support – Buffs allies or debuffs enemies
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Control – Stuns, freezes, disrupts
Tips: A good team blends roles, don’t run five DPS units.
Damage Types: Physical vs. Magical
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Physical → Scales with ATK
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Magical → Scales with MATK
Some enemies resist one more than the other. Mixing both gives you flexibility, one of the best Silver and Blood tips for tougher content.
F2P-Friendly Team Structure
A reliable early team looks like this:
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1 Tank
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1 Healer or Hybrid Support
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2 DPS (one physical, one magical)
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1 Flex slot (support/control/extra DPS)
This balanced setup handles most story stages and dungeons.
Moon Phases & Blood Moon
Each vassal aligns with a moon phase:
🌕 Full | 🌘 Crescent | 🌑 New
Ultimates rotate moon phases. Trigger all 3 to enter Blood Moon, where:
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Ults cost 1 less Blood Soul
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All vassals deal +25% damage
Avoid stacking the same phase unless aiming for a specific burst comp.
Tips: Time your ultimates to sync with Blood Moon for max impact, a key move in advanced Silver and Blood gameplay.
Unit Placement: Front vs. Back
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Frontline (2 slots) → Place tanks and melee bruisers
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Backline (3 slots) → Ranged DPS, supports, healers
Enemies may still target your backline, bring a second tank or control unit to protect them.
Quick Tip: Some enemies specifically target backline units, so bringing a second tank or a control unit to intercept threats can be the difference between victory and wipe.
Team Building Tips
The key to getting ahead in Silver and Blood isn’t having the rarest units, it’s knowing how to combine what you have into a team that works. A team that’s balanced, leveled properly, and positioned correctly will take you further than five random SSRs ever will. Here’s a quick team building guide:
The “Core Five” Rule
The game’s progression systems are built around the idea of focusing on five main vassals. These are your investment priority, your resources (XP, skill mats, gear) should go almost exclusively to this team early on.
At Chapter 4-5, you unlock the Transfusion system, which automatically levels any extra vassals you assign based on your core five. This lets you experiment or field event-required units without starting from scratch.
Tips: Don’t spread your resources thin trying to build 10+ vassals early on. Power comes from depth, not width.
Understanding Transfusion
Unlocked at Chapter 4-5, the Transfusion system is a game-changer:
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It mirrors the lowest level of your top five vassals to any vassals you assign to Transfusion slots.
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You can test new units or fill out event lineups without leveling them from scratch.
You can unlock more slots using Moon Tiers, but it's optional at first. Keeping 1–2 slots open is enough to rotate in useful SRs or newly pulled SSRs.
Example: If your top five vassals are level 50, and you assign a level 1 unit to a Transfusion slot, they’ll instantly become level 50, no materials required.
Combat Power (BP) Actually Matters
Stages in Silver and Blood list a recommended Battle Power (BP). This isn’t just for show. If your team’s BP is below the requirement, you’ll face hidden penalties:
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Reduced outgoing damage
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Increased incoming damage
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Lower efficiency on XP and gear drops
Always try to match or exceed the stage BP, especially for Threads of Fate, dungeons, and boss fights. If you’re under, it’s often better to:
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Regear
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Reskill
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Adjust positions
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Or wait until your Ritual Time rewards boost your levels
Adjusting Based on Content
Your main team will carry you through most of the early and mid-game, but don’t be afraid to tweak based on what you’re up against:
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Fighting bosses? Consider control units and single-target DPS.
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Facing swarms? AoE damage becomes king.
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Taking too much damage? Invest more into healer and frontliner skills.
Tips: With free skill and level resets early on, you’re free to experiment, take advantage of it!
Leveling & Progression
Once your team is set, the next step is getting them stronger, and fast. But leveling isn’t just about pouring resources into your units. In Silver and Blood, the smartest players progress by investing wisely, timing upgrades, and knowing when to hold back. Let’s walk through how to do that as a F2P player.
The Core Five Rule, Revisited
Your top five leveled vassals determine:
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The Transfusion level (for leveling filler/support units)
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Your combat power (BP)
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Your ability to push into new content
All major EXP and upgrade materials should go into your main five. Resist the urge to “spread the love”, leveling 10+ units early will slow your progress dramatically.
Resetting Units (Cheap and Encouraged!)
The game gives you two reset tools:
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Level Reset – costs only 10 Moon Tiers and returns all XP materials.
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Skill Reset – done using Kronos Rewind items (rare, but free if you have the item).
This makes early experimentation safe. If a unit doesn’t work out, or you want to switch comps, you can reallocate everything without losing anything permanent.
Threads of Fate, EXP Fountain, But Time-Gated
Unlocked at Chapter 2-6, Threads of Fate is your primary EXP and upgrade material source:
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Uses limited entries per day called Ceremons
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Gives Pure Blood Essence, Sole, and even gear pieces
Here’s the catch, Running Threads underpowered gives worse rewards and wastes entries. Don’t just auto-run it every day, wait until your BP is strong enough to clear efficiently.
Tips: If you're stuck, it's better to wait a day or two and power up, or use Moon Tier to reset Ceremons after upgrading your team.
Ritual Time: Your Passive Power Engine
Ritual Time is Silver and Blood’s AFK system, like an idle RPG loop that never stops:
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Generates account XP, gear, blood essence, and more every minute.
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Capped over time, so you need to log in to claim rewards.
Some tips:
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Don’t let it sit full, claim it at least once or twice a day.
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Boost your Lord Level with Ritual XP to unlock features and improve drop rates.
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Later, you’ll unlock tools like the Observatory to enhance your passive gains even further.
Tips: Logging in every few hours won’t help if your account is stuck, let the Ritual Time do its work between bursts of progress.
Skill Investment Strategy
Each vassal has several skills you can upgrade. These cost separate materials (not just EXP), so it’s easy to fall behind if you try to max everyone. Here’s the priority:
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Your frontline unit(s) – Stronger tanks = fewer wipes.
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Healer’s core healing skill
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Main DPS ultimate or burst skill
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Support/control units last
It’s better to have a few vassals with maxed key skills than everyone at “okay” levels.
Gear & Upgrades
You can have the perfect team setup, balanced roles, strong levels, and great skills. Gear in Silver and Blood acts as a powerful stat multiplier and becomes even more important as the enemies scale up. Here’s how to make sure your vassals are properly equipped and not dragging down your team’s power.
Why Gear Matters (More Than You Think)
A single gear upgrade can:
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Boost survivability on your frontliners
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Increase healing output on supports
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Massively scale damage for DPS units
The difference between tier 1 and tier 3 gear isn't just stat padding, it’s often the difference between clearing a stage and wiping halfway through.
Tips: Don’t assume your vassal is underpowered just because they’re dying, check if they’re still wearing level 1 boots from chapter 1.
Where to Get Gear Early On
You’ll start finding gear from the following sources:
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Story Chapter Drops
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Timeworn Dungeon
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Infinite Abyss
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Threads of Fate
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Expeditions
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Arena Shop – Tier 3 gear can be purchased here using PvP currency
Early on, you won’t be chasing perfect sets, the goal is to fill every slot with the highest-tier gear available.
How to Gear Your Units
Think about roles and stat priorities:
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Tanks: Prioritize HP, DEF, and damage mitigation gear
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DPS (Physical): Focus on ATK, crit rate, crit damage
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DPS (Magic): Look for MATK and casting speed or energy gain
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Healers: Boost HP, healing power, and cooldown reduction
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Supports: Mix survivability with whatever secondary stat improves their unique effect (e.g., debuff chance)
Tips: Use the auto-equip function for quick setups, but manually tweak for key roles like DPS or tanks when you want fine-tuning.
Gear Upgrades and Enhancements
Later, you’ll be able to enhance and reforge gear:
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Enhance: Increases the base stats of a gear piece
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Refine/Reforge: Allows stat rerolling or set conversion (not a day-one feature, but crucial mid-game)
These features consume gold and materials, only upgrade gear you know you’ll use for a while, especially on your core 5.
Tips: Don’t waste upgrade mats on green or low-rarity gear. Start upgrading once you hit Tier 2 or 3 gear (usually from dungeon or PvP shop sources).
Artifacts: The Next Layer of Power
Artifacts are powerful equipment-like items you unlock and upgrade through the Clan Shop. One standout example:
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Philosopher’s Stone: Grants a +10% crit chance buff and an extra damage trigger on critical hits, a game-changer for your main DPS.
To get artifacts:
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Join a clan early.
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Prioritize artifact unlocks and upgrades in the clan shop before cosmetic or niche rewards.
Game Modes Overview
Silver and Blood features a variety of game modes that unlock as you progress through the story. Some are daily staples, some are deep challenge runs, and others serve as key resource pipelines. Knowing how they work, and when they’re worth your time, is what separates casual players from smart grinders.
Story Campaign (Cycle of Fate)
This is your main progression path. Every chapter you clear:
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Unlocks new features (like Transfusion, Threads, Arena, etc.)
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Rewards you with summon tickets, materials, and gear
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Boosts your Ritual Time yield
Tips: Always push the story as far as your BP allows. New content and modes are locked behind story milestones.
Threads of Fate
Unlocked at Chapter 2-6, this mode is your go-to for:
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Pure Blood Essence
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Sole (vassal EXP currency)
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Early gear and mats
You get daily entries (Ceremons), which do not carry over to the next day, use them every day, but only when your BP is competitive.
Tips: Running Threads while underpowered gives worse rewards. Wait to power up if needed, or refresh after leveling.
Timeworn Dungeon
Unlocked early (around Chapter 3-2), Timeworn Dungeon is your first gear-focused grind:
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Each level cleared increases gear quality
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Ideal for upgrading tanks and DPS
Tips: Push as high as possible, but don’t waste entries on floors you can’t clear quickly. Revisit this often as your BP grows, higher levels drop much better gear.
Infinite Abyss
Opens shortly after Timeworn. This mode is:
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Floor-based endurance combat
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Good source of gear shards and upgrade tokens
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Often a better reflection of your team’s synergy than raw power
Progress here is persistent, you don’t lose floors between days. Ideal for testing new comps and earning gear over time.
Blood Arena (PvP)
Unlocked at Chapter 5-2, Blood Arena is your auto-battle PvP system:
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Pit your team against others
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Earn Arena Coins to buy SSR shards, tier 3 gear, limit break materials
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Top-tier rewards for consistent wins
Tips: here combat is fully automated once it starts, so good gear and synergy matter more than flashy ultimates. PvP doesn’t drain energy, so you can enter a few matches daily for free rewards.
Tomb of the Fallen
A limited-entry mode with strong rewards, but also tied to chapter missions. This means:
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If you burn all entries early, you may not have enough for story or event objectives.
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The Tomb often drops rare upgrade mats, so plan ahead.
Tips: Wait to use entries until missions or dailies specifically ask for them, or save a few each day.
Clan System
Join or create a clan as soon as possible, it’s your ticket to artifacts, which are game-changing:
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Earn clan currency through participation
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Spend it in the Clan Shop for artifacts like the Philosopher’s Stone (bonus crit and passive skill effects)
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Expect clan-based content and missions in the future
Tips: Don’t sit clanless. You’ll miss out on some of the best upgrades available to F2P players.
Expeditions
Unlocked after Chapter 6-1, Expeditions are passive content:
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Send out vassals to collect gear, gold, and mats
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Missions run on timers, but don’t require your attention
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Use it to keep progressing while you’re offline
Prioritize missions that reward gear or rare materials. Don’t waste your best vassals, anyone in a Transfusion slot can go.
Observatory (Bonus Yield System)
This system lets you boost drop rates from other modes by assigning resources:
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Example: Boost gear gains from Timeworn Dungeon or blood essence from Threads
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Costs materials, so use sparingly
Focus your boosts on what you’re actively farming. Don’t spread it thin trying to buff everything.
Which Modes Should You Prioritize Daily?
Here’s a rough priority order:
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Story Mode (if your BP allows)
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Threads of Fate (daily Ceremons, don’t waste them)
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Timeworn Dungeon (push as high as you can)
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Infinite Abyss (progress when possible)
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Blood Arena (easy daily rewards and long-term shop gains)
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Expeditions (set and forget)
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Clan Missions & Shop (artifact currency!)
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Tomb of the Fallen (only use when prompted or needed)
Conclusion
You’ve laid the groundwork for success in Silver and Blood. Keep refining your team, pace your progress, and save pulls for the right banners. With smart play, F2P players can thrive. Wanna play Silver and Blood On the go with less battery consumption and overheating your device? Try OSLink to manage the PC game from your phone, perfect for grabbing rewards, sending expeditions, or hitting the Blood Moon anytime.